I'm currently attempting to compile a VST3 plugin (or any C++ code, for that matter) for the first time, mainly just following Steinberg's own tutorial for all things except the actual sound processing. Attempting to compile throws an "unresolved external symbol" error:
Error LNK2019 unresolved external symbol "public: __cdecl VSTGUI::VST3Editor::VST3Editor(class Steinberg::Vst::EditController *,char const *,char const *)" (??0VST3Editor@VSTGUI@@QEAA@PEAVEditController@Vst@Steinberg@@PEBD1@Z) referenced in function "public: virtual class Steinberg::IPlugView * __cdecl Itisdud::Split_TimesController::createView(char const *)" (?createView@Split_TimesController@Itisdud@@UEAAPEAVIPlugView@Steinberg@@PEBD@Z) Split_Times D:\programme\VST3Dev\Split_times\Split_Times\build\split_timescontroller.obj 1
The function that causes this, createView, is still the default it is when created by the Project Generator:
IPlugView* PLUGIN_API Split_TimesController::createView (FIDString name)
{
// Here the Host wants to open your editor (if you have one)
if (FIDStringsEqual (name, Vst::ViewType::kEditor))
{
// create your editor here and return a IPlugView ptr of it
auto* view = new VSTGUI::VST3Editor (this, "view", "split_timeseditor.uidesc");
return view;
}
return nullptr;
}
Copying the createView function from the again and adelay samples didn't work either.
As the Project generator only includes vstgui4/vstgui/plugin-bindings/vst3editor.h and not the vst3editor.cpp file, I tried including that as well (As I've read that not having the actual implementation there might be the cause of the issue), however that didn't fix the issue but made a lot of other errors happen upon compiling.
I also tried to follow this, including the cpp files noted there and changing the createView function to what is written there, however this also only led to there being a bit more than 300 errors upon compiling.
Copying the includes from the again sample didn't work either.
What would I need to include for this to work?