I'm using ursina to make a game, and I want to detect a left click so that I can shoot. So, here's my code :
def update(self):
if held_keys['t']:
print("it works !")
Whenever I press 't', it prints 'it works !', and if I hold it, as long as it's held, the message is printed. Great ! But now, if I try with 'left mouse down' for my key, it doesn't work anymore ! My code would then be :
def update(self):
if held_keys['left mouse down']:
print("it works !")
So, the problem here is clearly the 'left mouse down' argument. But I'm sure it is the correct syntax :
- according to the documentation (https://www.ursinaengine.org/cheat_sheet.html#Keys)
- and according to another test I made with it, where it worked (in another situation)
So, the syntax of my argument is correct, my code is correct. Where is the error located then ? Is there a specific way to handle the mouse, different than the keyboard ? I really don't think so, that's why I'm kinda confused here.