I'm wondering whether I need to check if something is within the bounds of the CGRect passed to drawRect:
, or if drawRect:
automatically handles that for me.
For example, assume that I have 10 UIBezierPaths
on the screen. Each curve is in an NSMutableArray
named curves
. Every time drawRect:
is called, it loops through this array and draws the curves it finds there. If the use moves one curve, I find its containing CGRect
and call [self setNeedsDisplayInRect:containingRect]
. In my drawRect:
implementation, do I need to personally check whether each of the UIBezierPaths
falls within the CGRect
passed to drawRect:
(using CGRectIntersectsRect
), or is that handled automatically?