I asked this question on stackoverflow STL passing object
I got to know that we pass objects which in tern call the compare operator in them and compare our values and gives us a result. All good.
Now in this piece of code:
class Compare {
public:
bool operator ()(const int &a, const int &b) { return a < b;}
};
void solve(){
set<int, Compare> s;
vector<int> arr = {1,4,6,3,7,2,8,588,5};
for(int e : arr) s.insert(e);
for(auto it = s.rbegin();it!=s.rend();it++) cout << *it << ' '; cout << endl;
}
I get error if I do Compare()
which is what I thought must be done(passing an object). Why so? How can we pass Compare?
Also in this piece of code I cannot pass a function like:
bool comp(const int &a, const int &b) { return a < b; }
void solve(){
set<int, comp> s;
vector<int> arr = {1,4,6,3,7,2,8,588,5};
for(int e : arr) s.insert(e);
for(auto it = s.rbegin();it!=s.rend();it++) cout << *it << ' '; cout << endl;
}
Which is what I expect. Not passing functions.
Now in this piece of code:
bool comp(const int &a, const int &b) { return a < b; }
void solve(){
vector<int> arr = {1,4,6,3,7,2,8,588,5};
nth_element(arr.begin(), arr.begin()+3, arr.end(), comp);
for(int e : arr) cout << e << " "; cout << endl;
}
I am able to pass a function and there is no error. I mean what is going on? From my perspective, we should just pass objects and they will call their () overloaded operator and compare values but sometimes we are passing functions, sometimes passing objects giving error and sometimes we just pass class name. What is exactly going on in c++