As it is known that WebGL and Unity3D are converted to OpenGL which in return can be read by GPU..
My question is this,
Is there any tool or program that can read this OpenGL code.
As it is known that WebGL and Unity3D are converted to OpenGL which in return can be read by GPU..
My question is this,
Is there any tool or program that can read this OpenGL code.
To see the calls made to OpenGL, while rendering WebGL or Unity3D content, see What is the best way to debug OpenGL?