Why does calling fake.Provide<T>()
wipe out fakes already configured with A.CallTo()
? Is this a bug?
I'm trying to understand a problem I've run into with Autofac.Extras.FakeItEasy (aka AutoFake). I have a partial solution, but I don't understand why my original code doesn't work. The original code is complicated, so I've spent some time simplifying it for the purposes of this question.
Why does this test fail? (working DotNetFiddle)
public interface IStringService { string GetString(); }
public static void ACallTo_before_Provide()
{
using (var fake = new AutoFake())
{
A.CallTo(() => fake.Resolve<IStringService>().GetString())
.Returns("Test string");
fake.Provide(new StringBuilder());
var stringService = fake.Resolve<IStringService>();
string result = stringService.GetString();
// FAILS. The result should be "Test string",
// but instead it's an empty string.
Console.WriteLine($"ACallTo_before_Provide(): result = \"{result}\"");
}
}
If I swap the order of the calls to fake.Provide<T>()
and A.CallTo()
, it works:
public static void Provide_before_ACallTo()
{
// Same code as above, but with the calls to
// fake.Provide<T>() and A.CallTo() swapped
using (var fake = new AutoFake())
{
fake.Provide(new StringBuilder());
A.CallTo(() => fake.Resolve<IStringService>().GetString())
.Returns("Test string");
var stringService = fake.Resolve<IStringService>();
string result = stringService.GetString();
// SUCCESS. The result is "Test string" as expected
Console.WriteLine($"Provide_before_ACallTo(): result = \"{result}\"");
}
}
I know what is happening, sort of, but I'm not sure if it's intentional behavior or if it's a bug.
What is happening is, the call to fake.Provide<T>()
is causing anything configured with A.CallTo()
to be lost. As long as I always call A.CallTo()
after fake.Provide<T>()
, everything works fine.
But I don't understand why this should be.
- I can't find anything in the documentation stating that
A.CallTo()
cannot be called beforeProvide<T>()
. - Likewise, I can't find anything suggesting
Provide<T>()
cannot be used withA.CallTo()
.
It seems the order in which you configure unrelated dependencies shouldn't matter.
Is this a bug? Or is this the expected behavior? If this is the expected behavior, can someone explain why it works like this?