I really can't understand why this is happening, but let me start from the beginning:
I have this finger texture on a plane, and on idle rotation the finger is pointing to the Y+.
I want it to point to X+ so here is what I did:
1- I first make the finger point to Z+ by adding -90 for the x-axis.
Exactly as I expected!
2- the issue is, I set y to 90 and expected it to rotate on Y axis, but instead it rotates on the Z-axis, this is what I got:
it is still pointing to Z+, changing the y rotation didn't work as expected!
What I am doing wrong here? how to make it point to Z+?