I am trying to draw on a rotating p5.js canvas, where the canvas element is being rotated via its transform
CSS attribute. The user should be able to draw points on the canvas with the cursor, even while the canvas element is actively rotating.
The below code is what I have tried so far. However, it is currently not working, because the points are not correctly showing up where the mouse is hovering over the rotating canvas. I'm currently testing this out on the p5.js editor.
let canvas
function setup() {
canvas = createCanvas(400, 400)
background('#fb88f3')
strokeWeight(10)
}
function draw() {
canvas.style(`transform: rotate(${frameCount}deg)`)
translate(200, 200)
rotate(-radians(frameCount))
point(mouseX-200, mouseY-200)
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.3.1/p5.min.js"></script>
I've found this related StackOverflow post where they drew on a rotating canvas as a p5.Graphics element. However, for my purposes, I'd like to rotate the actual element instead, as part of a simple p5.js painting application I am working on.
I've been stuck on this for a while and would appreciate any help! Thanks in advance!