I am using andengine to develop a game . The game is running in LANDSCAPE and emulator resolution is 320*480. when I place the background image as size (320*480) . The images is cleared. But when i place large image (1440*400). The images become faded images. The game play is to move the background image from left to right. The images width automatically increases and makes fade . How do I fix that problem . I used FillResolutionPolicy
public Engine onLoadEngine() {
this.mCamera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);
return new Engine(new EngineOptions(true, ScreenOrientation.LANDSCAPE, new FillResolutionPolicy(), this.mCamera));
}
But still having same problem. Any help would be appreciated.