The command a: = 1/0; leads to different results:
VCL - WIN32: floating point divide by zero
VCL - WIN64: FLOAT_DIVIDE_BY_ZERO
FMX - Win32, Win64, Android: no exception, a = 0
Is that intentional?
The command a: = 1/0; leads to different results:
VCL - WIN32: floating point divide by zero
VCL - WIN64: FLOAT_DIVIDE_BY_ZERO
FMX - Win32, Win64, Android: no exception, a = 0
Is that intentional?