Other answers have pointed out the error (attempting to access DOM nodes before they are in the document), I'll just point out alternative solutions.
Simple method
Add the script element in the HTML below the closing tag of the element you wish to access. In its easiest form, put it just before the closing body tag. This strategy can also make the page appear faster as the browser doesn't pause loading HTML for script. Overall load time is the same however, scripts still have to be loaded an executed, it's just that this order makes it seem faseter to the user.
Use window.onload or <body onload="..." ...>
This method is supported by every browser, but it fires after all content is loaded so the page may appear inactive for a short time (or perhaps a long time if loading is dealyed). It is very robust though.
Use a DOM ready function
Others have suggested jQuery, but you may not want 4,000 lines and 90kb of code just for a DOM ready function. jQuery's is quite convoluted so hard to remove from the library. David Mark's MyLibrary however is very modular and quite easy to extract just the bits you want. The code quality is also excellent, at least the equal of any other library.
Here is an example of a DOM ready function extracted from MyLibrary:
var API = API || {};
(function(global) {
var doc = (typeof global.document == 'object')? global.document : null;
var attachDocumentReadyListener, bReady, documentReady,
documentReadyListener, readyListeners = [];
var canAddDocumentReadyListener, canAddWindowLoadListener,
canAttachWindowLoadListener;
if (doc) {
canAddDocumentReadyListener = !!doc.addEventListener;
canAddWindowLoadListener = !!global.addEventListener;
canAttachWindowLoadListener = !!global.attachEvent;
bReady = false;
documentReady = function() { return bReady; };
documentReadyListener = function(e) {
if (!bReady) {
bReady = true;
var i = readyListeners.length;
var m = i - 1;
// NOTE: e may be undefined (not always called by event handler)
while (i--) { readyListeners[m - i](e); }
}
};
attachDocumentReadyListener = function(fn, docNode) {
docNode = docNode || global.document;
if (docNode == global.document) {
if (!readyListeners.length) {
if (canAddDocumentReadyListener) {
docNode.addEventListener('DOMContentLoaded',
documentReadyListener, false);
}
if (canAddWindowLoadListener) {
global.addEventListener('load', documentReadyListener, false);
}
else if (canAttachWindowLoadListener) {
global.attachEvent('onload', documentReadyListener);
} else {
var oldOnLoad = global.onload;
global.onload = function(e) {
if (oldOnLoad) {
oldOnLoad(e);
}
documentReadyListener();
};
}
}
readyListeners[readyListeners.length] = fn;
return true;
}
// NOTE: no special handling for other documents
// It might be useful to add additional queues for frames/objects
else {
if (canAddDocumentReadyListener) {
docNode.addEventListener('DOMContentLoaded', fn, false);
return true;
}
return false;
}
};
API.documentReady = documentReady;
API.documentReadyListener = documentReadyListener;
API.attachDocumentReadyListener = attachDocumentReadyListener;
}
}(this));
Using it for your case:
function someFn() {
var el = document.getElementById('MainContent_txtBox');
el.onclick = function() { alert('test!!');
}
API.attachDocumentReadyListener(someFn);
or an anonymous function can be supplied:
API.attachDocumentReadyListener(function(){
var el = document.getElementById('MainContent_txtBox');
el.onclick = function() { alert('test!!');
};
Very simple DOM ready functions can be done in 10 lines of code if you just want one for a specific case, but of course they are less robust and not as reusable.