I'm currently working on reverse engineering a game so that me and my friends can look through it and edit stuff. I have much experience with modding games, but the issue here is that it looks like the developer of this game in particular uses a proprietary archive format, and then converted it to a .dat file. From the looks of it, they stripped the header from the file so no luck there when I was checking it in hex. What's the best way to go about getting the files out of here? I'm pretty sure it's not encrypted, as when looking at the hex I can see some file names. Any help would be appreciated, I don't mind doing the work if someone could point me in the right direction.
Below I attached the first few lines of the hex, where I'm pretty sure the header was stripped
This game was made for Nintendo by Namco, who worked with a company called Now Production who seem to have mostly made the game (or at least the . They made some other Wii games and are all stored the same way, in their own proprietary archive and then made into a dat file. The file is 700mb for reference. It has all the files for the game, save for the sounds and cutscenes (which I have extracted and they work fine).
Any help appreciated, can supply the file if need be.