I'm currently facing a weird issue where the same function outputs a different result. The function is supposed to calculate the time difference between a provided date and the current time. Since this function is supposed to work with milliseconds, my function currently looks like this:
int calcDelay(std::string dropTime) {
struct tm tm;
std::istringstream iss(dropTime);
iss >> std::get_time(&tm, "%Y-%m-%dT%H:%M:%S");
time_t time = mktime(&tm);
SYSTEMTIME t;
GetSystemTime(&t);
struct tm tm1;
memset(&tm1, 0, sizeof(tm1));
tm1.tm_year = t.wYear - 1900;
tm1.tm_mon = t.wMonth - 1;
tm1.tm_mday = t.wDay;
tm1.tm_hour = t.wHour - 1;
tm1.tm_min = t.wMinute;
tm1.tm_sec = t.wSecond;
time_t time2 = mktime(&tm1);
//std::cout << "Input:" << dropTime << " Output:" << (int)(difftime(time, time2) * 1000) - t.wMilliseconds << std::endl;
int retVal = (int)(difftime(time, time2) * 1000) - t.wMilliseconds;
return retVal;
}
The provided date (dropTime
) is in UTC/GMT and the WinAPI function GetSystemTime
should also return the time in UTC.
I have two different threads that call this function. When the first thread calls this function, it returns the correct time difference. However, when my other thread calls this function with the exactly same input it returns a value that is exactly 3600000 ms larger - this equals the time of exactly one hour.
What's the cause of this bug?
Edit: It seems that the bug is caused by the get_time
function. Even though the same string (2021-05-25T21:03:04
) is used to parse the time, it sometimes adds a hour and sometimes it doesn't...
Could it be that the get_time
function simply cannot be used across multiple threads?
I appreciate all help.