I'm attempting to draw many circles (around 1000) on a google map, at various locations and sizes, and then binding a click event to them. But this many calls of new google.maps.Circle(parameters);
makes the page loading slow, and sometimes it just hangs forever, so I'd like to figure out if there's a better/faster way to accomplish what I'm trying to do.
I see that there's something called a kml layer, but there doesn't appear to be any easy way to draw filled circles with it and I'm not sure if I can still bind click events to each individual circle in the layer or not.
Looking at the circle workaround on the google KML faq page, I'm not sure if generating a KML file that contains thousands of circles similar to this would end up saving any time.
I also have no idea how to go about generating this kml file.
Finally, take into consideration that I'm pulling the circles I'm attempting to draw from a database, so I'd either have to generate the KML file on the fly for use or generate a new file every time a circle is removed or added from the DB so that the file stays up to date.
Of course, if there's another alternative, I'm all ears!