How can I make my Canvas.Settop command look like the image is moving there instead of just teleporting to it? I wan't to make it look like its just moving there. This is what I currently have: Canvas.SetTop(MarioCharacter, 454);
And I've also tried this: WPF. Easiest way to move Image to (X,Y) programmatically? but this did not really end up working too great for me since it teleports the image to a random location and then just slides the image to its end point from there.
TL;DR: I need it so that the Canvas.Settop function looks like as if it would move the image to its end point.