i'm making a tiny program where you have 3 timers and when you press start it gives a progress bar until time is over, but JFrame decided to do this after I pressed start:
Here is my code:
package com.company;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Main {
static int getTime(JFrame frame){
String ts = JOptionPane.showInputDialog(frame, "Set time: ", "time", 1);
return Integer.parseInt(ts);
}
public static class globalVars{
public static int time1 = 5;
public static int time2 = 5;
public static int time3 = 5;
}
static void startTimer(JFrame frame) {
int time = globalVars.time1+globalVars.time2+globalVars.time3;
int timeF = Math.toIntExact(System.currentTimeMillis() / 1000l);
JProgressBar bar = new JProgressBar(0, time);
frame.add(bar);
frame.pack();
int i=0;
while (System.currentTimeMillis()!=timeF+time* 60L){
bar.setValue((timeF+time*60-Math.toIntExact(System.currentTimeMillis() / 1000l))/60);
}
}
public static void main(String[] args) {
JFrame frame = new JFrame("Timer");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new FlowLayout());
//-----------------------------------------------------------//
Icon icon1 = new ImageIcon("placeholder.png");
String button1Text = "Button1, ";
JButton button1 = new JButton(String.format("%s%dmin", button1Text, globalVars.time1));
button1.setIcon(icon1);
button1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
globalVars.time1=getTime(frame);
button1.setText(String.format("%s%dmin", button1Text, globalVars.time1));
}
});
frame.add(button1);
//-----------------------------------------------------------//
Icon icon2 = new ImageIcon("placeholder.png");
String button2Text = "Button2, ";
JButton button2 = new JButton(String.format("%s%dmin", button2Text, globalVars.time2));
button2.setIcon(icon2);
button2.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
globalVars.time2=getTime(frame);
button2.setText(String.format("%s%dmin", button2Text, globalVars.time2));
}
});
frame.add(button2);
//-----------------------------------------------------------//
Icon icon3 = new ImageIcon("placeholder.png");
String button3Text = "Button3, ";
JButton button3 = new JButton(String.format("%s%dmin", button3Text, globalVars.time3));
button3.setIcon(icon3);
button3.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
globalVars.time3=getTime(frame);
button3.setText(String.format("%s%dmin", button3Text, globalVars.time3));
}
});
frame.add(button3);
//-----------------------------------------------------------//
JButton buttonStart = new JButton("Start");
buttonStart.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
buttonStart.removeActionListener(this);
startTimer(frame);
}
});
frame.add(buttonStart);
//-----------------------------------------------------------//
frame.pack();
frame.setSize(400, 200);
frame.setVisible(true);
}
}
I know it is a very inefficient way of doing things and I will improve it but now I'm more worried about the black screen. Tnx!