Hello is there a way to simply create a new scene through script and name it when a new player starts, it’s for a multiplayer game I have brainstorming but this is kinda the starting point for me.
Asked
Active
Viewed 214 times
-2
-
1[`SceneManager.CreateScene`](https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.CreateScene.html) ... could probably have been found by googling .. as I just did – derHugo May 03 '21 at 06:15
1 Answers
0
There is the way to make a scene:
Scene newScene = SceneManager.CreateScene("My New Scene");

joreldraw
- 1,736
- 1
- 14
- 28
-
Dude, thank you so much. You are a life saver. I don’t know how I didn’t think of that. – Ike May 03 '21 at 13:51
-
Can you sort those scenes into a folder? Also, can you use that line of code in a function? Like Void CreateScene() – Ike May 03 '21 at 13:56
-
If the answer is usefful please mark it as valid. About your new question , yes you can use it in any Unity monobehaviour function. – joreldraw May 03 '21 at 14:37