1

I have been unsuccessfully trying to compile a c++/blueprint project using Plugins like SocketIO-for-UE or VA-REST. And now that i realize any C++ fails. creating C++ in Source folder also leads to the same error. Cannot even start a new C++ Project. It Fails to compile and ask me to build through an IDE.

Starts with:

error1

"Rebuild Now" gives:

enter image description here

I tried few approaches but nothing seems to work.

GenerateProjectFiles.sh /path/to/.uproject

the above generated a Makefile in the project root, Having that imported to Kdevelop, build seems to work fine but doesn't seem to compile or do any thing with the Plugins folder.

Kdevelop

Any help would be much appreciated and will generate lot of good karma for you.

I'm Using: UE4 4.26.1 (Crashes regularly) & 4.26.2

Ubuntu 20

Kdevelop 5.5

Sadern Alwis
  • 104
  • 1
  • 4
  • 17
  • So, you're saying all of Kdevelop is broken, so you can't compile any C++ project with it? Try reinstalling or updating it to a more recent version. – Ulrich Eckhardt Apr 22 '21 at 06:17
  • They are all latest versions Kdevelop 5.5 and tried UE4.26.1 & UE4.26.2. tested with both. I dont think Kdevelop is broken. Kdevelop doesn't compile Plugins. and UE4 doesn't compile c++. Feels like I'm in a gridlock. seems like only option is abandon project. – Sadern Alwis Apr 22 '21 at 06:24
  • 1
    Why should UE compile C++? Why not compile from the CLI outside of the IDE? Does that work? – Ulrich Eckhardt Apr 22 '21 at 06:26
  • that would be cool but I haven't come across the possibility. If you can shed some light on how, i would be really grateful. – Sadern Alwis Apr 22 '21 at 06:27
  • UE4 Linux documentation is really sparse on such matters, unfortunately. or I'm a terrible searcher. – Sadern Alwis Apr 22 '21 at 06:29
  • 1
    The recommended editor for UE is VS-Code. I answered a similar question there: https://stackoverflow.com/questions/67233814/how-to-buildrun-unreal-c-project-on-linux – fjardon Apr 25 '21 at 13:57
  • 1
    Crashes are probably related to your nvidia driver. I had to fix mine to `450`. Later version crashed UE a lot. – fjardon Apr 25 '21 at 13:59
  • @fjardon I tried your answer. still the same messages. Any other ideas? I started off with VSCode. That's my preferred IDE as well. I thought unreal was more lenient with Kdeveloper. QtCreator doesnt work either. – Sadern Alwis Apr 26 '21 at 17:41

0 Answers0