I am using SWI-Prolog within my Unity3D game project via the SWIPLCS DLL interface.
However, when I am building my game, I would like to embed SWI-Prolog so that the end-user does not have to install SWI-Prolog in order to run the build.
I have tried moving the SWI-Prolog installation folder to my Unity3D project and indicating the SWI-Prolog /bin path but it does not seem to work. Any idea how I could do it?