No texture required, pure color is ok, radius also doesn't matter
Asked
Active
Viewed 67 times
1 Answers
0
The easiest way would be to draw the sphere in OpenGL for OpenVR (literally the same way it's done for C++ OpenVR apps) and submit those frames to the OpenVR compositor.
Also did you check the examples provided with pyopenvr
? They have a pretty good OpenGL example.

Oleg Vorobiov
- 482
- 5
- 14