I am trying to enable HDR output in Unity 2020.3.2f1 by calling RequestHDRModeChange
HDROutputSettings.main.RequestHDRModeChange(true);
but I receive an exception saying:
Cannot obtain information from an HDR display. HDR is not enabled in the player settings for this project.
I am not at all sure what do I need to enable. I have all Graphics Tiers set to Use HDR
= Yes and HDR Mode
= FP16. In player settings I added DisplayP3
Color Gamut. I do not see any other related setting.
I get the same exception in both Windows 10 x64 (in the editor) and in Android 9 (API 28) phone Asus Rog Phone II with HDR10 screen and wide gamut capability.
What am I missing?