1

I have this:

MediaPlayer[] sounds = new MediaPlayer[40];

private void LoadSamples()
{
    for (int i = 0; i < sounds.Length; i++)
    {
        try { sounds[i].Open(new Uri([my path here])); } catch { }
    }
}

This code works as it should, BUT during the loop (when the sounds are opened) these sounds are played in the program and I don't need this to happen. How can I fix this?

MekyMe
  • 11
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0 Answers0