i am new to Visual studio Code. I followed this tutorial to set up a Bazel build configuration in Visual studio code (I use Windows 10).
I created a simple task.json
{
"version": "2.0.0",
"tasks": [
{
"label": "Build Example (Debug)",
"type": "shell",
"command": "bazel build //main:hello-world -c dbg",
"windows": {
"command": "bazel build //main:hello-world --experimental_enable_runfiles -c dbg"
},
"osx": {
"command": "bazel build //main:hello-world -c dbg --spawn_strategy=standalone",
},
"group": {
"kind": "build",
"isDefault": true
},
}
]
}
and launch.json
{
"version": "0.2.0",
"configurations": [
{
"name": "Example",
"type": "cppvsdbg",
"request": "launch",
"args": [],
"stopAtEntry": false,
"preLaunchTask": "Build Example (Debug)",
"cwd": "${workspaceFolder}/bazel-out/x64_windows-dbg/bin/example.exe.runfiles/__main__/",
"program": "${workspaceFolder}/bazel-out/x64_windows-dbg/bin/main/hello-world.exe",
"externalConsole": false,
"windows": {
"type": "cppdbg",
"type": "cppvsdbg",
"cwd": "${workspaceFolder}/bazel-out/x64_windows-dbg/bin",
"program": "${workspaceFolder}/bazel-out/x64_windows-dbg/bin/main/hello-world.exe",
},
},
}
]
}
In this way with run-> start debugging, I am able to debug and stop to breakpoins within the .cpp code of my project.
However, I read here, that is also possible to use the Starlark debugger to debug the .bzl files and Starlark rules.
According to the instructions in the same page I should be able to do this "by right-clicking a build target in the Bazel Build Targets view and selecting "Build Target with Starlark Debugger"". Unfortunately i can't see this option in my Bazel Build Targets view windows:
The Bazel Build Targets view is empty. and if i right click i can't see the "Build Target with Starlark Debugger" option. According to this link i should be able to see my targets listed below Bazel Build Targets view. I guess i am missing something in the configuration of the project or maybe some starlack extension? Thanks for any help.