There are several drawbacks in your implementation of a stack.
The first one is that you are using a pointer with an indeterminate value to read a string
char *s;
fgets(s,100,stdin);
So the call of fgets
invokes undefined behavior.
Moreover there is used a magic number 100
.
You need to allocate a character array and use it to read a string.
#define MAX 100
//...
char s[MAX];
fgets( s, MAX, stdin );
Pay attention to that the name word
for an object of the type char
is confusing
struct NODE {
char word;
struct NODE *next;
};
You could define the structure like for example
struct NODE {
char c;
struct NODE *next;
};
or
struct NODE {
char item;
struct NODE *next;
};
Instead of separating the declaration and the initialization as you did
struct STACK stack;
stack.head = NULL;
forgetting to initialize the data member size
(that by the way should have an unsigned integer type as for example size_t
) you could just write for example
struct STACK stack = { NULL, 0 };
or
struct STACK stack = { .head = NULL, .size = 0 };
In the declaration of the function makeStack
the second parameter should have the qualifier const
because the passed string is not being changed within the function. And as a memory allocation in general can fail the function should report whether all characters of the string were pushed successfully. So the function declaration should look like
int makeStack( struct STACK *stack, const char *s );
It does not make a sense to declare a local array temp
within the function
void makeStack(struct STACK *stack, char *s){
char temp[MAX];
//...
using the index variable i
is redundant. Also the function fgets
can append the new line character '\n'
to the input string that you should not push on stack.
The function can be defined the following way
int makeStack( struct STACK *stack, const char *s )
{
int success = 1;
for ( ; *s && success; ++s )
{
if ( *s != '\n' )
{
success = pushStack( stack, *s );
}
}
return success;
}
Another approach is to remove the new line character from the input string before passing it to the function makeStack
.
For example
s[ strcspn( s, "\n" ) ] = '\0';
makeStack( &stack, s );
If it is the user that is responsible whether to push the new line character on stack or not then the function makeStack
can be simplified
int makeStack( struct STACK *stack, const char *s )
{
int success = 1;
for ( ; *s && success; ++s )
{
success = pushStack( stack, *s );
}
return success;
}
Correspondingly the function pushStack
also should be redefined.
For starters it shall dynamically allocate a new node. Otherwise you will try to add nodes that are local to the function and will not be alive after exiting the function that again results in undefined behavior.
The function pushStack
can be defined the following way.
int pushStack( struct STACK *stack, char c )
{
struct NODE *temp = malloc( sizeof( struct NODE ) );
int success = temp != NULL;
if ( success )
{
temp->word = c;
temp->next = stack->head;
stack->head = temp;
++stack->size;
}
return success;
}
The parameter of the function printStack
should have the qualifier const
because the stack itself within the function is not being changed.
The function can be defined at least the following way
void printStack( const struct STACK *stack )
{
for ( const struct NODE *trav = stack->head; trav != NULL; trav = trav->next )
{
printf( "%c", trav->word );
}
}