I'm very new to tensorflow so I hope my question is ok.
What I'm trying to do is to make a tensorflow application in Unity to detect whether an object is a book or not a book, and that's it.
I've used this unity implementation of tensorflow lite for unity: https://github.com/asus4/tf-lite-unity-sample
It uses files with .tflite extensions and detects many objects and the accuracy is not bad but it's super laggy.
I don't care about other objects. All I want is to know if it's a book or not. Maybe that'll help reduce the lag too. Since I'm new to Tenserflow, I have no idea where to start. Can someone please point me in the right direction?
Thanks a lot