I would like to be able to build a shapeGeometry that is a 2D plane, but that has three dimensions. Essentially, I want to be able to draw a 2D shape that is in the XY plane, the YZ plane, or the XZ plane. Something like below:
var coordinatesList = [
new THREE.Vector3(0, 0, 0),
new THREE.Vector3(0, 10, 0),
new THREE.Vector3(0, 10, 3),
new THREE.Vector3(0, 0, 3),
new THREE.Vector3(0, 0, 0)
];
new THREE.Shape(coordinatesList)
Or, is it possible to draw the shape across three dimensions? Like above but with variations in the x, y, and z planes. I have tried this and even though I am using vector3, the end result is 2D.