2

My goal is to implement a vector class Vec that allows for efficient computation of arithmetic expressions like auto vecRes = vecA + vecB * vecC. This is a known problem and a solution using the Curiously Recurring Template Pattern (CRTP) can be found on wikipedia.

I started by adopting an implementation for hardcoded vector element type double including a derived class for addition,

template <typename Exn>
class VecExn
{
public:
    double operator[] ( int32_t idx ) const { return static_cast<Exn const&>( *this )[idx]; }
    int32_t size() const { return static_cast<Exn const&>( *this ).size(); }
};

class Vec: public VecExn<Vec>
{
public:
    Vec() {}
    Vec( std::initializer_list<double> iniLis ) : eles_( iniLis ) {  }
    template < typename Exn1 >
    Vec( VecExn<Exn1> const& exn ) : eles_( exn.size() )
    {
        for( int32_t idx = 0; idx < exn.size(); ++idx )
            eles_[idx] = exn[idx];
    }
    template < typename Exn1 >
    Vec& operator=( VecExn<Exn1> const& exn )
    {
        for( int32_t idx = 0; idx < exn.size(); ++idx )
            eles_[idx] = exn[idx];
        return *this;
    }

    double operator[] ( int32_t idx ) const { return eles_[idx]; }
    double& operator[] ( int32_t idx ) { return eles_[idx]; }
    int32_t size() const { return eles_.size(); };
private:
    std::vector<double> eles_;
};


template <typename Lhs, typename Rhs>
class VecSum: public VecExn<VecSum<Lhs, Rhs> >
{
public:
    VecSum( Lhs const& lhs, Rhs const& rhs ) : lhs_( lhs ), rhs_( rhs ) {}
    double operator[] ( int32_t idx ) const { return lhs_[idx] + rhs_[idx]; }
    int32_t size() const { return lhs_.size(); };
private:
    Lhs const& lhs_;
    Rhs const& rhs_;
};

which works as it should.

However, in my approach to replace double by a template, the base class gets a template template argument and the plain Vec becomes, of course, templated.

template < typename Typ, template<typename> typename Exn >
class VecExn
{
public:
    Typ operator[] ( int32_t idx ) const { return static_cast<Exn<Typ> const&>( *this )[idx];}
    int32_t size() const { return static_cast<Exn<Typ> const&>( *this ).size(); }
};

template <typename Typ>
class Vec: public VecExn<Typ, Vec >
{
public:
    Vec() {}
    Vec( std::initializer_list<Typ> iniLis ) : eles_( iniLis ) {  }
    template < typename Exn1 >
    Vec( VecExn<Exn1> const& exn ) :eles_(exn.size() )
    {
        for( int32_t idx = 0; idx < exn.size(); ++idx )
            eles_[idx] = exn[idx];
    }
    template < typename Exn1 >
    Vec& operator=( VecExn<Exn1> const& exn )
    {
        for( int32_t idx = 0; idx < exn.size(); ++idx )
            eles_[idx] = exn[idx];
        return *this;
    }

    Typ operator[] ( int32_t idx ) const { return eles_[idx]; }
    Typ& operator[] ( int32_t idx ) { return eles_[idx]; }
    int32_t size() const { return eles_.size(); };
private:
    std::vector<Typ> eles_;
};

The problem arises in the VecSum class definition which had been a template class already in the hardcoded double case and is now not recognized as being of the correct form for VecExn.

template <typename Typ, template <typename> typename Lhs, template <typename> typename Rhs>
class VecSum: public VecExn<Typ, VecSum<Typ, Lhs, Rhs> >  // ERROR: does not match the template parameter list for template parameter 'Exn'
{
public:
    VecSum( Lhs<Typ> const& lhs, Rhs<Typ> const& rhs ) : lhs_( lhs ), rhs_( rhs ) {}
    Typ operator[] ( int32_t idx ) const { return lhs_[idx] + rhs_[idx]; }
    int32_t size() const { return lhs_.size(); };
private:
    Lhs<Typ> const& lhs_;
    Rhs<Typ> const& rhs_;
};

How can I resolve this?

staerkHelmis
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    You are over complicating this. All you need is to make `Vec` a template and inherit from `VecExn>`. No need for template template parameters at all. – super Mar 12 '21 at 09:22
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    You might use `auto` as return type, instead of `double` for `VecSum::operator[]`. (so you no longer require you extra parameter neither :-) ) – Jarod42 Mar 12 '21 at 09:35
  • You mean, even VecExn should not be a template template parameter, but instead have two template parameters (I need `Typ` for the return type of `operator[]`)? So I would have `VecExn>`. – staerkHelmis Mar 12 '21 at 09:36
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    if you need the type which is understandable, you can make a using declaration inside Vec such that Vec::value_type is T – Tyker Mar 12 '21 at 09:41
  • Yes, using `auto` for any `operator[]` except the `Vec`'s one is all I need, problem solved, thanks! – staerkHelmis Mar 12 '21 at 10:04

1 Answers1

1

As pointed out by @super and @Jarod42 the solution is very simple:

Don't use a template template argument in the base class or the expression templates for operators but instead replace the return type of double operator[] by auto.

template <typename Exn>
class VecExn
{
public:
    auto operator[] ( int32_t idx ) const { return static_cast<Exn const&>( *this )[idx]; }
    int32_t size() const { return static_cast<Exn const&>( *this ).size(); }
};

template <typename Typ>
class Vec: public VecExn<Vec<Typ>>
{
public:
    Vec() {}
    Vec( std::initializer_list<Typ> iniLis ) : eles_( iniLis ) {  }
    template < typename Exn1 >
    Vec( VecExn<Exn1> const& exn ) : eles_( exn.size() )
    {
        for( int32_t idx = 0; idx < exn.size(); ++idx )
            eles_[idx] = exn[idx];
    }
    template < typename Exn1 >
    Vec& operator=( VecExn<Exn1> const& exn )
    {
        for( int32_t idx = 0; idx < exn.size(); ++idx )
            eles_[idx] = exn[idx];
        return *this;
    }

    Typ operator[] ( int32_t idx ) const { return eles_[idx]; }
    Typ& operator[] ( int32_t idx ) { return eles_[idx]; }
    int32_t size() const { return eles_.size(); };
private:
    std::vector<Typ> eles_;
};


template <typename Lhs, typename Rhs>
class VecSum: public VecExn<VecSum<Lhs, Rhs> >
{
public:
    VecSum( Lhs const& lhs, Rhs const& rhs ) : lhs_( lhs ), rhs_( rhs ) {}
    auto operator[] ( int32_t idx ) const { return lhs_[idx] + rhs_[idx]; }
    int32_t size() const { return lhs_.size(); };
private:
    Lhs const& lhs_;
    Rhs const& rhs_;
};
staerkHelmis
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