I linked a picture of the simulation above. I haven't change a single thing about the project when I created a new SpriteKit game project. The only thing I did was run it on the iPhone 11 Pro, but I think the constraints of the GameScene usually are supposed to fill the screen.
As you can see, the grey area is the game scene, but I can't seem to make it any bigger to fill each iPhone.
How do I make the game scene fill the safe area? Any ideas would be greatly appreciated!