I've written a simple echo request/reply test for zeromq using node.js, Python, and Java. The code runs a loop of 100K requests. The platform is a 5yo MacBook Pro with 2 cores and 3G of RAM running Snow Leopard.
node.js is consistently an order of magnitude slower than the other two platforms.
Java:
real 0m18.823s
user 0m2.735s
sys 0m6.042s
Python:
real 0m18.600s
user 0m2.656s
sys 0m5.857s
node.js:
real 3m19.034s
user 2m43.460s
sys 0m24.668s
Interestingly, with Python and Java the client and server processes both use about half of a CPU. The client for node.js uses just about a full CPU and the server uses about 30% of a CPU. The client process also has an enormous number of page faults leading me to believe this is a memory issue. Also, at 10K requests node is only 3 times slower; it definitely slows down more the longer it runs.
Here's the client code (note that the process.exit() line doesn't work, either, which is why I included an internal timer in addition to using the time command):
var zeromq = require("zeromq");
var counter = 0;
var startTime = new Date();
var maxnum = 10000;
var socket = zeromq.createSocket('req');
socket.connect("tcp://127.0.0.1:5502");
console.log("Connected to port 5502.");
function moo()
{
process.nextTick(function(){
socket.send('Hello');
if (counter < maxnum)
{
moo();
}
});
}
moo();
socket.on('message',
function(data)
{
if (counter % 1000 == 0)
{
console.log(data.toString('utf8'), counter);
}
if (counter >= maxnum)
{
var endTime = new Date();
console.log("Time: ", startTime, endTime);
console.log("ms : ", endTime - startTime);
process.exit(0);
}
//console.log("Received: " + data);
counter += 1;
}
);
socket.on('error', function(error) {
console.log("Error: "+error);
});
Server code:
var zeromq = require("zeromq");
var socket = zeromq.createSocket('rep');
socket.bind("tcp://127.0.0.1:5502",
function(err)
{
if (err) throw err;
console.log("Bound to port 5502.");
socket.on('message', function(envelope, blank, data)
{
socket.send(envelope.toString('utf8') + " Blancmange!");
});
socket.on('error', function(err) {
console.log("Error: "+err);
});
}
);
For comparison, the Python client and server code:
import zmq
context = zmq.Context()
socket = context.socket(zmq.REQ)
socket.connect("tcp://127.0.0.1:5502")
for counter in range(0, 100001):
socket.send("Hello")
message = socket.recv()
if counter % 1000 == 0:
print message, counter
import zmq
context = zmq.Context()
socket = context.socket(zmq.REP)
socket.bind("tcp://127.0.0.1:5502")
print "Bound to port 5502."
while True:
message = socket.recv()
socket.send(message + " Blancmange!")
And the Java client and server code:
package com.moo.test;
import org.zeromq.ZMQ;
import org.zeromq.ZMQ.Context;
import org.zeromq.ZMQ.Socket;
public class TestClient
{
public static void main (String[] args)
{
Context context = ZMQ.context(1);
Socket requester = context.socket(ZMQ.REQ);
requester.connect("tcp://127.0.0.1:5502");
System.out.println("Connected to port 5502.");
for (int counter = 0; counter < 100001; counter++)
{
if (!requester.send("Hello".getBytes(), 0))
{
throw new RuntimeException("Error on send.");
}
byte[] reply = requester.recv(0);
if (reply == null)
{
throw new RuntimeException("Error on receive.");
}
if (counter % 1000 == 0)
{
String replyValue = new String(reply);
System.out.println((new String(reply)) + " " + counter);
}
}
requester.close();
context.term();
}
}
package com.moo.test;
import org.zeromq.ZMQ;
import org.zeromq.ZMQ.Context;
import org.zeromq.ZMQ.Socket;
public class TestServer
{
public static void main (String[] args) {
Context context = ZMQ.context(1);
Socket socket = context.socket(ZMQ.REP);
socket.bind("tcp://127.0.0.1:5502");
System.out.println("Bound to port 5502.");
while (!Thread.currentThread().isInterrupted())
{
byte[] request = socket.recv(0);
if (request == null)
{
throw new RuntimeException("Error on receive.");
}
if (!socket.send(" Blancmange!".getBytes(), 0))
{
throw new RuntimeException("Error on send.");
}
}
socket.close();
context.term();
}
}
I would like to like node, but with the vast difference in code size, simplicity, and performance, I'd have a hard time convincing myself at this point.
So, has anyone seen behavior like this before, or did I do something asinine in the code?