So I have 3 sections with 3 rows in each section (9 rows overall), and each row as a textField
.
I had some problems with the tableView and it was very annoying as the cells gets mixed up with values, when I scroll up and down, and the whole tableView gets messed up. Although it's a lack of logic in my programming that might be causing this, I have decided on an immediate remedy for this problem.
So, I have now disabled the dequeueReusableCellWithIdentifier
and things seem to be okay now. From the Apple documentation, I can see that reusability can provide good performance for large tableViews. I have now prevented cell reuse.
I have just 3 sections with 3 rows each.
What exactly is the magnitude of performance drop we are talking here ?
How would this affect my whole app, keeping in mind that I have a small tableView in that view ?
- Are there any complications with regards to the approval of this app in the App-Store ?
p.s. I am using this approach only for one view. All other views have reusable cells.