Right now i am developing one module in that module i need to create video from array CGImage and while doing that processing my application get crashed at some point , i am not able to figure out exact reason behind that crash.
can anyone please suggest me i am going in right direction or not , should i convert [CGImage] to video or do i need to choose another approach.
i also tried to convert CGImage to UIImage and tried to create video but still facing same issue.
i am getting image data in [UInt8] data so what would be the correct approach converting the image formate and create video ?
In order to create video from [CGImage] following below approach. I am converting [UInt8] data to CGImage using CGDataProvider and convert CGImage to UIImage. I have array of image and collect UIImage and then merge images and create video.
Here my code to convert CGImage from data.
private(set) var data: [UInt8]
var cgImage: CGImage? {
let colorSpaceRef = CGColorSpaceCreateDeviceRGB()
let bitsPerComponent = 8
let bitsPerPixel = channels * bitsPerComponent
let bytesPerRow = channels * width
let totalBytes = height * bytesPerRow
let bitmapInfo = CGBitmapInfo(rawValue: channels == 3 ? CGImageAlphaInfo.none.rawValue : CGImageAlphaInfo.last.rawValue)
let provider = CGDataProvider( dataInfo: nil,
data: data,
size: totalBytes,
releaseData: {_, _, _ in })!
return CGImage(width: width,
height: height,
bitsPerComponent: bitsPerComponent,
bitsPerPixel: bitsPerPixel,
bytesPerRow: bytesPerRow,
space: colorSpaceRef,
bitmapInfo: bitmapInfo,
provider: provider,
decode: nil,
shouldInterpolate: false,
intent: CGColorRenderingIntent.perceptual)
}
My app is getting crash here in this function, when i start frequent image drawing to context
(context!.draw(cgImage, in: CGRect(x: 0, y: 0, width: frameWidth, height: frameHeight)))
If i use number of images from bundle and create video using this code its working fine. When i use created CGImage from [UInt8] data, it started getting crash after writing 3-4 images.
func newPixelBufferFrom(cgImage:CGImage) -> CVPixelBuffer?{
autoreleasepool {
let options:[String: Any] = [kCVPixelBufferCGImageCompatibilityKey as String: true, kCVPixelBufferCGBitmapContextCompatibilityKey as String: true]
var pxbuffer:CVPixelBuffer?
let frameWidth = self.videoSettings[AVVideoWidthKey] as! Int
let frameHeight = self.videoSettings[AVVideoHeightKey] as! Int
let status = CVPixelBufferCreate(kCFAllocatorDefault, frameWidth, frameHeight, kCVPixelFormatType_32ARGB, options as CFDictionary?, &pxbuffer)
assert(status == kCVReturnSuccess && pxbuffer != nil, "newPixelBuffer failed")
CVPixelBufferLockBaseAddress(pxbuffer!, CVPixelBufferLockFlags(rawValue: 0))
let pxdata = CVPixelBufferGetBaseAddress(pxbuffer!)
let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
let context = CGContext(data: pxdata, width: frameWidth, height: frameHeight, bitsPerComponent: 8, bytesPerRow: CVPixelBufferGetBytesPerRow(pxbuffer!), space: rgbColorSpace, bitmapInfo: CGImageAlphaInfo.noneSkipFirst.rawValue)
assert(context != nil, "context is nil")
context!.concatenate(CGAffineTransform.identity)
context!.draw(cgImage
, in: CGRect(x: 0, y: 0, width: frameWidth, height: frameHeight))
CVPixelBufferUnlockBaseAddress(pxbuffer!, CVPixelBufferLockFlags(rawValue: 0))
return pxbuffer
}
here, i am using below code to create video from array of images.
typealias CXEMovieMakerCompletion = (URL) -> Void
typealias CXEMovieMakerUIImageExtractor = (AnyObject) -> UIImage?
public class CXEImagesToVideo: NSObject{
var assetWriter:AVAssetWriter!
var writeInput:AVAssetWriterInput!
var bufferAdapter:AVAssetWriterInputPixelBufferAdaptor!
var videoSettings:[String : Any]!
var frameTime:CMTime!
var fileURL:URL!
var completionBlock: CXEMovieMakerCompletion?
var movieMakerUIImageExtractor:CXEMovieMakerUIImageExtractor?
public class func videoSettings(codec:String, width:Int, height:Int) -> [String: Any]{
if(Int(width) % 16 != 0){
print("warning: video settings width must be divisible by 16")
}
let videoSettings:[String: Any] = [AVVideoCodecKey: AVVideoCodecType.h264,
AVVideoWidthKey: width,
AVVideoHeightKey: height]
return videoSettings
}
public init(videoSettings: [String: Any],frameTime: CMTime) {
super.init()
self.frameTime = frameTime
let paths = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)
let tempPath = paths[0] + "/exprotvideo1.mp4"
if(FileManager.default.fileExists(atPath: tempPath)){
guard (try? FileManager.default.removeItem(atPath: tempPath)) != nil else {
print("remove path failed")
return
}
}
self.fileURL = URL(fileURLWithPath: tempPath)
self.assetWriter = try! AVAssetWriter(url: self.fileURL, fileType: AVFileType.mp4)
self.videoSettings = videoSettings
self.writeInput = AVAssetWriterInput(mediaType: AVMediaType.video, outputSettings: videoSettings)
assert(self.assetWriter.canAdd(self.writeInput), "add failed")
self.assetWriter.add(self.writeInput)
let bufferAttributes:[String: Any] = [kCVPixelBufferPixelFormatTypeKey as String: Int(kCVPixelFormatType_32ARGB)]
self.bufferAdapter = AVAssetWriterInputPixelBufferAdaptor(assetWriterInput: self.writeInput, sourcePixelBufferAttributes: bufferAttributes)
self.frameTime = CMTimeMake(value: 1, timescale: 10)
}
func createMovieFrom(urls: [URL], withCompletion: @escaping CXEMovieMakerCompletion){
self.createMovieFromSource(images: urls as [AnyObject], extractor:{(inputObject:AnyObject) ->UIImage? in
return UIImage(data: try! Data(contentsOf: inputObject as! URL))}, withCompletion: withCompletion)
}
func createMovieFrom(images: [UIImage], withCompletion: @escaping CXEMovieMakerCompletion){
DispatchQueue.main.async {
self.createMovieFromSource(images: images, extractor: {(inputObject:AnyObject) -> UIImage? in
return inputObject as? UIImage}, withCompletion: withCompletion)
}
}
func imageFromLayer(layer:CALayer) -> UIImage {
UIGraphicsBeginImageContextWithOptions(layer.frame.size, layer.isOpaque, 0)
layer.render(in: UIGraphicsGetCurrentContext()!)
let outputImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return outputImage!
}
func createMovieFromSource(images: [AnyObject], extractor: @escaping CXEMovieMakerUIImageExtractor, withCompletion: @escaping CXEMovieMakerCompletion){
self.completionBlock = withCompletion
self.assetWriter.startWriting()
self.assetWriter.startSession(atSourceTime: CMTime.zero)
let mediaInputQueue = DispatchQueue.init(label: "Main") // DispatchQueue(label: "mediaInputQueue")
var i = 0
let frameNumber = images.count
self.writeInput.requestMediaDataWhenReady(on: mediaInputQueue){
while(true){
if(i >= frameNumber){
break
}
if (self.writeInput.isReadyForMoreMediaData){
var sampleBuffer:CVPixelBuffer?
autoreleasepool{
let temp = images[i]
let img = extractor(temp)
if img == nil{
i += 1
print("Warning: counld not extract one of the frames")
//continue
}
sampleBuffer = self.newPixelBufferFrom(cgImage: temp.cgImage!)
}
if (sampleBuffer != nil){
if(i == 0){
self.bufferAdapter.append(sampleBuffer!, withPresentationTime: CMTime.zero)
}else{
let value = i - 1
let lastTime = CMTimeMake(value: Int64(value), timescale: self.frameTime.timescale)
let presentTime = CMTimeAdd(lastTime, self.frameTime)
self.bufferAdapter.append(sampleBuffer!, withPresentationTime: presentTime)
}
i = i + 1
}
}
}
self.writeInput.markAsFinished()
self.assetWriter.finishWriting {
DispatchQueue.main.sync {
self.completionBlock!(self.fileURL)
}
}
}
}
func newPixelBufferFrom(cgImage:CGImage) -> CVPixelBuffer?{
autoreleasepool {
let options:[String: Any] = [kCVPixelBufferCGImageCompatibilityKey as String: true, kCVPixelBufferCGBitmapContextCompatibilityKey as String: true]
var pxbuffer:CVPixelBuffer?
let frameWidth = self.videoSettings[AVVideoWidthKey] as! Int
let frameHeight = self.videoSettings[AVVideoHeightKey] as! Int
let status = CVPixelBufferCreate(kCFAllocatorDefault, frameWidth, frameHeight, kCVPixelFormatType_32ARGB, options as CFDictionary?, &pxbuffer)
assert(status == kCVReturnSuccess && pxbuffer != nil, "newPixelBuffer failed")
CVPixelBufferLockBaseAddress(pxbuffer!, CVPixelBufferLockFlags(rawValue: 0))
let pxdata = CVPixelBufferGetBaseAddress(pxbuffer!)
let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
let context = CGContext(data: pxdata, width: frameWidth, height: frameHeight, bitsPerComponent: 8, bytesPerRow: CVPixelBufferGetBytesPerRow(pxbuffer!), space: rgbColorSpace, bitmapInfo: CGImageAlphaInfo.noneSkipFirst.rawValue)
// CGImageAlphaInfo.noneSkipFirst.rawValue
assert(context != nil, "context is nil")
// context?.clear(CGRect(x: 0, y: 0, width: frameWidth, height: frameHeight))
context!.concatenate(CGAffineTransform.identity)
context!.draw(cgImage
, in: CGRect(x: 0, y: 0, width: frameWidth, height: frameHeight))
CVPixelBufferUnlockBaseAddress(pxbuffer!, CVPixelBufferLockFlags(rawValue: 0))
return pxbuffer
}
}
}