I am looking for a way to build a Unity application that allows multiple users to see (and at least one of them interact with) the same hologram. I am using the MRTK for user interaction.
When using the UnityEngine.XR.WSA.HolographicRemoting
class, it seems I can only establish a single connection to a HoloLens. (The class is used in Microsoft's tutorials, for example here)
I am now wondering if it is at all possible to connect multiple HoloLenses to a single Unity application. I tried looking into implementing a custom remoting app as described here, but my C++ knowledge is too limited to assess if it's even possible.
If it's not possible I would also welcome any suggestion on how to attempt this otherwise.
Edit:
It also seems like the class mentioned above is not compatible with Unity's new XR Plug-In Management. It does not recognize Holographic Remoting
being enabled in the Plug-In settings. I couldn't find another (new) implementation to use Remoting via script.
Edit 2: I failed to mention, that I absolutely need to use Remoting, because the content I want to display is too detailed for the Hololens to handle itself. So basically I am looking for a way to combine Remoting and Sharing in a nice way.