I'm quite new to Rust, I'm mainly a C#, javascript and python developer, so I like to approach things in a OOP way, however I still can't wrap my head around ownership in rust. Especially when it comes to OOP.
I'm writing a TCP server. I have a struct that contains connections (streams) and I read the sockets asynchronously using the mio crate. I understand what the error is telling me, but I have no clue how to fix it. I tried changing the read_message method into a function (without the reference to self), which worked, but the problem with this is that I'll need to access the connections and whatnot from the struct (to relay messages between sockets for example), so this workaround won't be plausible in later versions. Is there an easy fix for this, or is the design inherently flawed?
Here's a snippet that shows what my problem is:
let sock = self.connections.get_mut(&token).unwrap();
loop {
match sock.read(&mut msg_type) {
Ok(_) => {
self.read_message(msg_type[0], token);
}
}
}
fn read_message(&mut self, msg_type: u8, token: Token) {
let sock = self.connections.get_mut(&token).unwrap();
let msg_type = num::FromPrimitive::from_u8(msg_type);
match msg_type {
Some(MsgType::RequestIps) => {
let decoded: MsgTypes::Announce = bincode::deserialize_from(sock).unwrap();
println!("Public Key: {}", decoded.public_key);
}
_ => unreachable!()
}
}