The app I'm currently developing works perfectly on the simulator.
However, plugging in an ipod touch and clicking "run" won't run it on device.
There are no error messages or anything - it builds the project, and then says "finished running ...". Nothing comes up on the device.
If it helps, I'm using the Core Plot charting library, other projects seem to build and run on device properly. Its just odd there are no errors.
Any ideas?
Thank you.