So I'm trying to simply create a new Monogame project in Visual Studio 2019 with C#, and every time I create a new project, the following error appears:
Error MSB3073 - The command "dotnet C:\Users\<name>\.nuget\packages\monogame.content.builder.task\3.8.0.1641\build\\..\tools\netcoreapp3.1\any\mgcb.dll /quiet /@:"E:\Programming\Locally-stored projects\C Family\C#\Monogame -OxygOS\Game1\Game1\Content\Content.mgcb" /platform:DesktopGL /outputDir:"E:/Programming/Locally-stored projects/C Family/C#/Monogame - OxygOS/Game1/Game1/Content/bin/DesktopGL/Content" /intermediateDir:"E:/Programming/Locally-stored projects/C Family/C#/Monogame - OxygOS/Game1/Game1/Content/obj/DesktopGL/Content" /workingDir:"E:/Programming/Locally-stored projects/C Family/C#/Monogame - OxygOS/Game1/Game1/Content/"" exited with code 1. Game1 C:\Users\<name>\.nuget\packages\monogame.content.builder.task\3.8.0.1641\build\MonoGame.Content.Builder.Task.targets 138
The only files in the projects are ones that are automatically created as part of the Monogame Cross-platform template.
I've already looked on Google and Stack Overflow, and, while there are answers, I haven't found any that have helped me.
Apologies if I messed up while creating the post, this is my first Stack Overflow question :D I may have messed up the formatting somewhere so sorry in advance if I have.