Is there a way to prevent the characters starting at the same time? I tried this but every single character still starts the action the moment the animation starts even if I added the delay.
--runningPG1.. runningPG5 have attached a sprite and coordinates
arrayPg = {runningPG1, runningPG2, runningPG3, runningPG4, runningPG5}
for key, value in pairs(arrayPg) do
transition.to(value, { y = value.y+350, time = 1500})
transition.to(value, { x = value.x-740, time = 2500, delay = 1550 })
transition.to(value, { y = value.y+825, time = 2500, delay = 4100 })
end