I am writing a function which requires an array to be created at runtime. The array will be of small size so I am not worried about unsafe code, however, I want to write 'proper' code. As such I am considering three alternatives:
- char array[len];
- char array = new char(len);
- std::vector array(len);
Using Compiler Explorer to compare them with -O3. The results were as such:
- 12 instructions, 0 calls to new
- 21 instructions, 1 call to new
- 118 instructions, 2+ calls to new
Am I missing an optimisation for std::vector<> or is the 'proper' c++ way slower or have I entirely missed a way of coding this?
edit: I forgot to delete the heap-allocated array
Test code:
code 1:
#include <string.h>
void populate_array(char* arr);
int compute_result(char* arr);
int str_to_arr(const char* str)
{
auto len = strlen(str);
char array[len];
populate_array(array);
return compute_result(array);
}
code 2:
#include <string.h>
void populate_array(char* arr);
int compute_result(char* arr);
int str_to_arr(const char* str)
{
auto len = strlen(str);
char* array = new char[len];
populate_array(array);
auto result = compute_result(array);
delete[] array;
return result;
}
code 3:
#include <string.h>
#include <vector>
void populate_array(std::vector<char> arr);
int compute_result(std::vector<char> arr);
int str_to_arr(const char* str)
{
auto len = strlen(str);
std::vector<char> array(len);
populate_array(array);
return compute_result(array);
}