I just got back into iOS / WatchKit development after a ~8 year break. I'm having a really hard time making an app for the watch, because
- Simulator is not helping because random things seem unsupported (most recent example being
WCSession.transferFile
, which apparently is a bug) - On device is not helping because the loop to get it to run on device is completely out of hand, and I was not able to get either logging or debugging to work when running on device. (My main problem is that if I do CMD R in Xcode with my Watch selected as target, it builds, and says running, but never launches the app. If I launch the app manually I find it's not the most recent version. I have to go and remove it from the watch, and re-add it, which then causes Xcode to not be able to run it anymore, which means I have to restart Xcode. What.)
So my question to more experienced devs is: what's your debug cycle when writing Apple Watch apps?
I'm running Xcode 12, watchOS 7.1, on Mac OS 10.15.7 (not Big Sur which may be some cause of issues)