I have a macOS app that runs only in the macOS status bar. I changed the "Application is agent (UIElement)" property in the Info.plist to "YES":
<key>LSUIElement</key>
<true/>
I have a timer that prints out the appearance's name every 5 seconds like this:
Timer.scheduledTimer(withTimeInterval: 5, repeats: true) { _ in
let appearance = NSAppearance.currentDrawing()
print(appearance.name)
}
Problem
The name doesn't actually change when I toggle dark/light mode in system settings. It always prints the name of the appearance that was set when the application launched.
Is there a way to listen to system appearance changes?
Goal
My end goal is actually to draw an NSAttributedString
to an NSImage
, and use that NSImage
as the NSStatusItem
button's image.
let image: NSImage = // generate image
statusItem.button?.image = image
For the text in the attributed string I use UIColor.labelColor
that is supposed to be based on the system appearance. However it seems to not respect the system appearance change.
When I start the application in Dark Mode and then switch to Light Mode:
When I start the application in Light Mode and then switch to Dark Mode:
Side note
The reason why I turn the NSAttributedString
into an NSImage
and don't use the NSAttributedString
directly on the NSStatusItem
button's attributedTitle
is because it doesn't position correctly in the status bar.