For a reliable connection you have to use TCP.
However, I would like to know if there is a way to modify my code so that I can check for lost packets in UDP
try {
DatagramSocket socket = new DatagramSocket(5000);
while(true) {
byte[] buffer = new byte[50];
DatagramPacket packet = new DatagramPacket(buffer, buffer.length);
socket.receive(packet);
System.out.println("Text received is: " + new String(buffer, 0, packet.getLength()));
String returnString = "echo: " + new String(buffer, 0, packet.getLength());
byte[] buffer2 = returnString.getBytes();
InetAddress address = packet.getAddress();
int port = packet.getPort();
packet = new DatagramPacket(buffer2, buffer2.length, address, port);
socket.send(packet);
}
} catch(SocketException e) {
System.out.println("SocketException: " + e.getMessage());
} catch(IOException e) {
System.out.println("IOException: " + e.getMessage());
}
}