I would like to model an AR asset, like a keyring with a few keys in it. Obviously, I would like to show that it could be picked up and then because of physics, keys will naturally show up to the bottom of the ring. How could I do that in ARKit / Reality Composor / USDZ or anyway that iOS allows?
[EDIT] Andy Fedoroff perfectly answered my question about whether ARKit / Reality Composor could model a keyring with a few keys question. Are there other tools (such as Unity or UnrealEngine or Houdini) that could be used to model this kind of relationship? Will USD / USDZ support this kind of model?