My understanding is that attractors within nodes should have a capacity of 1, in the sense that in a 3D animation, there should only be one agent per attractor. When I run the model, I am seeing two agent shapes on the same attractor while other attractors are empty.
Is this normal behavior? Is there a way to prevent this from happening?
Note that this is not happening all the time, but as the model is running, sometimes agents go to empty attractors, while other times they go to one that already has an agent.