Using flame_tiled plugin to load a tiled map. Loading a map through the TiledComponent like so:
tiledComponent = TiledComponent("new4.tmx", Size(32.0,32.0));
add(tiledComponent);
This works well on a mobile.However, when using flutter for web getting the following error:
══╡ EXCEPTION CAUGHT BY RENDERING LIBRARY ╞═════════════════════════════════════════════════════════
The following UnimplementedError was thrown during paint():
UnimplementedError
and
The following RenderObject was being processed when the exception was fired: GameRenderBox#0eebf:
parentData: <none> (can use size)
constraints: BoxConstraints(w=929.0, h=932.0)
size: Size(929.0, 932.0)
This RenderObject has no descendants.
════════════════════════════════════════════════════════════════════════════════════════════════════
Another exception was thrown: UnimplementedError
If the 'tiledcomponent' is not added and only some Sprite is rendered that too works on flutter web but not the TiledComponent. Any solution? Or a workaround?
Flutter Channel beta, 1.23.0-18.1.pre flame 0.28.0 flame_tiled 0.1.0. tiled 0.6.0