I used to be able to do so very much with just the Bitmap
and Graphics
objects. Now that I've been using WPF the only thing I seem to be able to do is load an image and show it and make it dance around the stupid screen. Why did they get rid of these very useful tools. Are they trying to stupefy .Net?
All I want to do is load an image from a file and cut it into two parts. This was easy with .Net 2.0 and System.Drawing
. But with WPF, I'm hitting a brick wall without using some very low level code. I've tried working with WriteableBitmap
. But it doesn't seem to really be what I'm wanting. Is there no way to wrap a DrawingContext
around a BitmapImage
or something?
Please tell me that WPF is more than HTML for applications. I am REALLY frustrated!!
Edits:
Also, how on earth does one save an image to a file?