You can create a package called database and write an init function in the init.go file which can create a DB object to connect with database for each database you have. And you can use this db object everywhere in the application which would enable connection pooling as well.
init.go
var db *gorm.DB
func init() {
var err error
dataSourceName := fmt.Sprintf("%s:%s@tcp(%s:%d)/%s?charset=utf8&parseTime=True&loc=Local", dbUser, dbPassword, dbHost, dbPort, dbName)
db, err = gorm.Open("mysql", dataSourceName)
db.DB().SetConnMaxLifetime(10 * time.Second)
db.DB().SetMaxIdleConns(10)
//initialise other db objects here
}
users.go
func getFirstUser() (user User) {
db.First(&user)
return
}
PS> This solution would be efficient if you have to connect to 1 or 2 database. If you need to connect to multiple databases at the same time, you should be using dbresolver plugin.
Old Answer
You can write a separate function which returns current database connection object every time you call the function.
func getDBConnection(dbUser, dbPassword, dbHost, dbName string) (db *gorm.DB, err error) {
dataSourceName := fmt.Sprintf("%s:%s@tcp(%s:%d)/%s?charset=utf8&parseTime=True&loc=Local", dbUser, dbPassword, dbHost, dbPort, dbName)
db, err = gorm.Open("mysql", dataSourceName)
db.DB().SetConnMaxLifetime(10 * time.Second)
return
}
And call defer db.Close() everytime after you call the getDBConnection function.
func getFirstUser() (user User) {
db, _ := getDBConnection()
defer db.Close()
db.First(&user)
return
}
This way your connections will be closed every time after you have executed the query.