I am having issues with attempting to start the game and possessing a pawn; But, when I enable the Mixed Reality UX Tools plugin it screws up my Player Controller.
This is my simple scene:
2 Pawns I have created over a chess board
I can easily set up possession when I start up the scene.
Player Controller that works without the plugin: This works fine and takes one of the MR Pawns
But once I enable it I go from Left to Right on the views:
Left View: Before plugin and it possess a pawn. Right View: after plugin it creates a new pawn
I assume this is because the plugin creates a new pawn with interactive elements in it when you start up. But I was wondering if I could override this feature of the plugin.