I'm making a text-based game, which is based largely in if-, elif- and else-statements. However, I also use while loops for different "areas" within the game. (Play_loop, Main_loop, Shop_loop, Fish_loop, etc.).
Lately I've implemented admin commands which I use in-game to change things on the go, and I want these to be available in every loop. I also have some general commands which I want to be available (help, leave, quit, logout, go to another area, check inventory, etc.).
The issue I'm facing is knowing that duplicated code should be avoided, but i'm wondering if this is necessary in this situation. I've already made many functions to make each command code pretty short, about 2-15 lines in general.
Should I add the code blocks into functions that do the same thing, and then just repeat the function, or should I just keep it as is? Or maybe I should do something else that I havent even thought about?
Example code:
elif command == '/user info':
if user.admin:
print(f'User-list: {users}')
who = input('Name of user: ').strip()
who_user = admin_load_user(who, users)
if who_user:
print(who_user.info())
print(who_user.display_inv())
else:
print(DNEError)
else:
print(PError)
elif command == '/add coins':
who = input('Who gets coins? ').strip()
amount = int(input('How much? ').strip())
admin_add_coins(who, amount, users)
save_users(users)