I am trying to create a multipage PDF with UITextView on each page with the required attributed text. but When I am hitting a problem once the app is Archived and distributed via TestFlight for testing.
Below is a my sample codes which I used to generate the multi pages,
var textStorage = NSTextStorage()
textStorage = NSTextStorage(attributedString: attString)
let layoutManager = NSLayoutManager()
textStorage.addLayoutManager(layoutManager)
var pageSize = CGRect(x: 44, y: 108, width: 507, height: 690)
var lastGlyph = 0
while lastGlyph < layoutManager.numberOfGlyphs {
let textContainer = NSTextContainer()
let background = UINib(nibName: "background", bundle: nil).instantiate(withOwner: nil, options: nil)[0]
background.frame = pageRect
textContainer.size = subsequentPageSize.size
layoutManager.addTextContainer(textContainer)
let textView = UITextView(frame: pageSize, textContainer: textContainer)
pageSize.origin.x += pageSize.width
background.addSubview(textView)
context.beginPage()
background.layer.render(in: UIGraphicsGetCurrentContext()!)
lastGlyph = NSMaxRange(layoutManager.glyphRange(for: textContainer))
}
This works perfectly fine if run in the simulator or on device when built from Xcode but as soon as the app is distributed the layoutManager.numberOfGlyphs
always returns 0 even if I print() the layoutmanager it shows,
<NSLayoutManager: 0x7ff313c9f6d0>
0 containers, text backing has 57 characters
Currently holding 57 glyphs.
Glyph tree contents: 57 characters, 57 glyphs, 1 nodes, 64 node bytes, 64 storage bytes, 128 total bytes, 2.25 bytes per character, 2.25 bytes per glyph
Layout tree contents: 57 characters, 57 glyphs, 0 laid glyphs, 0 laid line fragments, 1 nodes, 64 node bytes, 0 storage bytes, 64 total bytes, 1.12 bytes per character, 1.12 bytes per glyph, 0.00 laid glyphs per laid line fragment, 0.00 bytes per laid line fragment'.
Have I missed something silly or is there a bug that I am not aware of? I cannot for the life of me understand why it is not working!
Appreciate ay help that could be given.