Here's a snippet of a pixel bender shader that I'm using in Flash:
parameter float2 srcSize
<
parameterType: "inputSize";
inputSizeName: "src";
>;
input image4 src;
The width and height of the source image are filled in correctly in the Pixel Bender Toolkit, but when I run this shader as a filter in Flash Player 10, the srcSize value is not automatically filled in.