I am trying to get a onnx model running on the HoloLens using Unity. As I found out I think the way to go would be using Barracuda to import the model. But I am facing the Problem that only 4 Dimensional Tensors are supported and i am using a 5 Dimensional input.
So here the question: Is there another way to use a onnx model in Unity than Barracuda? In Python you can just start the ONNX Runtime and it's done - so is there a similar way to do so in C#?